We are searching for a Master student internship in light estimation techniques for Augmented Reality applications in the VFX industries! All details are available here! Contacts: marc.christie (at) irisa.fr
We are searching for a Master student internship in deep learning for animation, in collaboration with the Mercenaries Engineering company who produces the Rumba tool (https://rumba-animation.com/). The work will focus on few-shot learning techniques for motion inbetweening in character animation! All details are available here! Contacts: marc.christie (at) irisa.fr
The team has been demoing at FMX 2019 our latest Immersive Previs tool, combined with solidanim’s Previs-On-Set and with the help of Georges Méliès animation school. The Immerisive Previs tool is a VR applcation for previsualisation of movies. Creators can easily perform the layout of a scene, capture actors motion…
Our recent work led by Hui-yin Wu has been accepted at ACM Transactions on Multimedia computing. It provides an extensive presentation of our Film Editing Patterns language. For more information: https://hal.inria.fr/hal-01950718/document
The team’s paper, “Automated Staging for Virtual cinematography” by Amaury Louarn, Marc Christie and Fabrice Lamarche, was presented by Amaury Louarn on November 8th at Motion, Interaction and Games 2018 in Limassol, Cyprus. Abstract: While the topic of virtual cinematography has essentially focused on the problem of computing the best…
We spent a full week visiting the Beijing Film Academy in China. The Academy has created a new research center dedicated to innovation in the movie industry, named AIFCVE. A detailed presentation of this center is available HERE , and a link to the research center is available HERE
CineCast, the first prototype resulting from the collaboration between INRIA and Unity was demoed during the Keynote at Unite Los Angeles on Tuesday 23rd 2018. To know more, the stream of the Keynote is available on Youtube :
Our paper, entitled “Automated Staging for Virtual cinematography” by Amaury Louarn, Marc Christie and Fabrice Lamarche is accepted and will be presented at MIG’18 − 11th ACM Siggraph Conference on Motion, Interaction and Games, Nov. 2018, Limassol, Cyprus.
The team will be demoing the Immersive Previs tool (One Man Movie) at Siggraph 2018! Come and meet us at Booth 421, in the Studio Area (Exhibition hall), and try our application! The Immerisive Previs tool is a VR applcation for previsualisation of movies. Creators can easily perform the layout…
For all those interested in ressources related to Film analysis, we recommend reading James Cutting great website!