We’re a small group of passionate people working on virtual cinematography for games, virtual production and storytelling!
- Marc Christie
|I focus on smart tools to assist the creation of complex 3D contents by mixing Computer Graphics and Artificial Intelligence techniques.
- Quentin Galvane, Drone Cinematography, Automated Editing, Automated Lighting
- Amaury Louarn, Virtual staging
- Xi Wang, Visual SLAM for onset previs
- Alexandre Bruckert, Gaze tracking and film editing
- Abedel Jezzini, Drone Cinematography
- Hui-Yin Wu (PhD student), now post-doc at North Carolina State University
- Christophe Lino (PhD student then post-doctoral fellow), now post-doc at Télécom Paristech
- Cunka Sanokha (PhD student)
- Billal Merabti (PhD student), now Associate Professor at École Polytechnique Algers
- Emmanuel Badier (Research Engineer), now Research Engineer at University of Geneva