We’re a small group of passionate people working on virtual cinematography for games, virtual production and storytelling!
Group Leader
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- Marc Christie
I focus on smart tools to assist the creation of complex 3D contents by mixing Computer Graphics and Artificial Intelligence techniques.
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Post-Doctoral Fellows
- Quentin Galvane, Drone Cinematography, Automated Editing, Automated Lighting
PhD Students
- Amaury Louarn, Virtual staging
- Xi Wang, Visual SLAM for onset previs
- Alexandre Bruckert, Gaze tracking and film editing
Master Students (2018-2019)
- Alberto Jovane, Automated generation of static and dynamic virtual cameras
- Anthony Mirabile, A Visual nodal interface for controlling Virtual Camera Systems
- Ludovic Burg, Real-time estimation and anticipation of visibility for dynamic cameras
- Yueh Lin, Deep learning of cinematographic features
- Hongda Jiang, Camera Behaviors (Collaboration with BFA)
Former members
- Hui-Yin Wu (PhD student), now post-doc at North Carolina State University
- Christophe Lino (PhD student then post-doctoral fellow), now post-doc at Télécom Paristech
- Cunka Sanokha (PhD student)
- Billal Merabti (PhD student), now Associate Professor at École Polytechnique Algers
- Emmanuel Badier (Research Engineer), now Research Engineer at University of Geneva